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Education technology startup CodiPlay has recently raised $2 million in a seed round. The funding round was led by the Tumar Venture Fund, a Kazakh private venture fund managed by White Hill Capital, who invested $1.5 million in the startup. This investment has enabled CodiPlay to reach a valuation of $10 million.
Founded in 2021, CodiPlay is an educational platform that focuses on teaching children programming and creating gadgets (IoT projects) based on arcade games. The platform includes a mobile app and CodiKit kits which contain components and prototypes for creating 30 IoT projects, such as traffic lights and smart home systems.
Commenting on the latest development, Chief Executive Officer of CodiPlay, Zhanadil Taldybayev, said: “Investors have recognized our significant social impact and contribution to IT education in our country and our commitment to increasing technical literacy among children in Kazakhstan.”
The Tumar Venture Fund, managed by White Hill Capital, is the largest private venture fund in Kazakhstan. It was established as part of the Fostering Productive Innovation Project, which is implemented by the Kazakh Ministry of Digital Development, Innovation, and Aerospace Industry and funded by the World Bank. White Hill Capital specializes in supporting and developing IT companies during their early stages.
CodiPlay has a mission to “give every student in Kazakhstan access to programming languages that will prepare them for a drastically different future”. The platform has been successfully adopted in 120 schools in Kazakhstan, with plans to expand its reach into other markets such as South Korea, the United Arab Emirates and Türkiye.
Teachers are increasingly turning to education technology to help their students learn and prepare for the future. CodiPlay is a great example of an innovative platform that is designed to do just that. Its gamified learning process turns coding into a game, making it fun and engaging for children. With its comprehensive range of components and projects, teachers can ensure their students have access to the best possible resources to learn programming.